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Behind - UI / 2D

Behind is a personal project where I worked as UI and 2D artist. Since the game has to reflect all the decisions you make, it affects to the interface too to feel the eerie vibes of each moment, so the color makes a big part of the game.

I had a extense work here, since the pre-production and researching from the hierarchy of the elements on screen or the color palette choice until the menu structure mock up and icons. I was in charge of the all the art section so that also includes all the assets in 2D.